SPI War in the East spares (1974). NOTE: Before you purchase SPI: War in the East the Russo-German Conflict 1941-45 Board Game 2nd Edition, You might want to to: # Reading through the consumer opinions of SPI: War in the East the Russo-German Conflict 1941-45 Board Game 2nd Edition before shop for. The game covers the entire war from the Axis invasion of Russia to the final destruction of the Axis armies four years later. Trainload of Russian tanks en route to the front. Serbia-Galicia, Austria-Hungary at War, 1914; Von Hindenburg in Poland, The Warsaw-Lodz Campaign, 1914; The Brusilov Offensive, Imperial Russia's Last Campaign, 1916 and Caporetto, Catastrophe for Italy, 1917. Obviously, opinions on this will vary based on how different players view the simulation function of ZOCs. Still, I hope that the various posts, game descriptions, book reviews, critiques, and other hobby-related material that I present are of interest to those players who still appreciate and play some of the older “classic” games. I know John Astell is still puttering around with TOTAL WAR, but I'm not really sure that what we really need is yet another version of DNO/UNT.Best Regards, Joe, Board Game Geek has a set of optional rules for War in the East to allow combat during movement in replacement of the 13-1 overrun rule.The rules changes turn the game into a better model of WWII instead of WWI style combat as you tend to see starting in 1942 on.http://www.boardgamegeek.com/filepage/35571/panzerguppe-guderian-meets-war-in-the-east-optiona, Greetings:Thank you for taking the time to visit and for your comments; I sincerely appreciate both.You are, of course, referring to Chuck Sutherland's "Attack on the March" Variant Rules for WAR IN THE EAST and WAR IN EUROPE.Interestingly enough, I actually did look over Chuck's extensive collection of suggested rules changes, some time ago. Most of the titles discussed here are out of print and available only in the resale market. The Germans won by the middle of 1942 IIRC, but I was playing every pro-German option (e.g. Unfortunately, I am not currently in a position to take on such a project, I am pretty sure that I will be able to take you up on your challenge in a few months time.Thanks again for visiting andBest Regards, Joe. Can be used in either the scenario, or the campaign game. THE START OF THE 'WBC' CONVENTION IS GETTING CLOSER! Greetings Tim:Thank you for your interest and for your kind words; I sincerely appreciate both.It is reassuring that a few long-time players, like you, still retain an interest in some of these older titles. The box itself is in pretty good condition (see the pictures) with no major splits or anything. Greetings Anon:Thank you for visiting and for taking the time to comment on my blog.In view of the fact that your several questions actually require a fairly lengthy bit of commentary to answer properly, I have decided to address them in a separate post which I hope, barring unforeseen circumstances, to publish sometime later today. Gary Grigsby’s War in the East: The German-Soviet War 1941-1945is the spiritual heir to the great Eastern Front board and computer wargames of the past; a turn-based World War II strategy game down to the division and brigade level, stretching across the entire Eastern Front at a 10 mile per hex scale. Thanks for your kind reply. What edition would you recommend to a newbie and why? This fits your . Battle of Moscow, Soviet Siberian soldiers. For my own part, I have no disagreement with using this design approach -- at least, on a limited basis -- in lower level simulations (e.g., battalion-level actions) or even in divisional or corps-level games, so long as both 'limited information' and a certain amount of attacker 'opportunity cost' is also included in the higher level game design. What is the right way to understand this situations? Thus, a 4-4-7 occupying an escarpment hex would have a defense strength of '8' while a 7-7-10 attacking from an adjacent escarpment hex would have an attack factor of '7' (its potential defense factor of '14' would be irrelevant in this case). Map and Counters | MODERN BATTLES: Four Contemporary Conflicts is a set of four games each simulating a different historical or quasi-historical modern day co... PANZER LEADER is a tactical simulation of armored warfare on the Western Front, 1944-45. The book was written in 1977 by various staff members of Strategy & Tactics magazine, from the legendary war game publishing company SPI (Simulations Publications Inc). TIPS ON TACKLING THE MONSTER IN THE CLOSET, PART 2. From the German point of view I remember the dreaded mud season approaching when I knew in advance that I wouldn't be able to move anywhere. The War in the East by SPI. Trades. This game is a tactical simulation of combat in the Middle East during the 1973 Yom Kippur War. Right click here, and choose 'Save Target As' Playtest Rules! S&Ts+games for sale. Tamburlaine The Great. Game parts. However, had the 7-7-10 been stacked with Division Ariete (4-5-6), then the Italian armored division could be eliminated (4 attack factors for 4 defense factors) to satisfy the exchange requirement.Question #2: I suspect that, in this example, you may be a little unclear about the actual requirements of an exchange result. Make sure this fits by entering your model number. Up for auction is copy of the War in the East. Unfortunately, we seem to be a "dying breed;" very few younger players seem to have much, if any, interest in these early titles. Right click here, and choose 'Save Target As' Rules for B ulge * - also published as The Big Red One. Turning Point (originally Battle of Stalingrad) Tyre - Art of Siege Quad. The series was first published in 1978 as as an Series: Quads (SPI) as The Great War in the East: Four World War 1 Battles, which included Caporetto, 1917: Catastrophe for Italy, The Brusilov Offensive: Imperial Russia's Last Campaign, 1916, … Jay I have a new set of rules and I have played all 208 turns of WitE 1st twice using them and both times got a very close game that saw the Germans almost win one of them in sudden death taking Stalingrad on the last turn of summer only to have the Russians take it back in their half of the turn.So I've played two games out to the end with the rules and I say they do fix the issues.You say you have read them and don't think they work.Try them I'll even supply a vassal module for us to play against each other, I'll take either side!Chuck S. Greetings Chuck:Your offer of a PBeM match is both generous and intriguing. USSR Victory Parade, Moscow, 1945. This Blog is for players and collectors of traditional War Games. I read your article on "Early Moves in Afrika Korps" and was wondering if you might have the time to answer a few questions for me about the game since you have so much experience with it. German 88mm gun crew keeping warm, Winter, 1942. War in the East: Oktay Oztunali takes on the job of crafting a Russian defense in War in the East. I have only just discovered your site and it really brings back memories. Certainly, Dunnigan's is an interesting design approach, but, on the whole, it has also turned out to be disappointing in a number of important ways. MODERN BATTLES: Four Contemporary Conflicts is a set of four games each simulating a different historical or quasi-historical modern day co... PANZER LEADER is a tactical simulation of armored warfare on the Western Front, 1944-45. Whoops - should have said Cobra and not Op. USN. The game — which us... Battle for Moscow 1941, first successful counterattack. Still, I hope that the various posts, game descriptions, book reviews, critiques, and other hobby-related material that I present are of interest to those players who still appreciate and play some of the older “classic” games. I will suggest one thing -- based on my own extensive experience with these monsters -- that you invest in a "Hepa" filter so that you don't end up with a game map and counters covered with layers of dust after a couple of months sitting out on your game table.In any case, good luck with your new gaming project and Best Regards, Joe. The … WAR IN THE EAST, 2nd Edition (II) is an operational level simulation, based on the KURSK Game System, of World War II on the Eastern Front. This is the detergent box edition of the game. The SPI Wrecking Yard is a location to buy, sell, trade and purchase parts for games produced by Simulations Publications Incorporated (SPI). Greetings Again Andrew:Thank you for visiting my blog; I sincerely appreciate your interest.In so far as your short list of SPI favorites goes: I have commented, at varying length, on all of them. This is a not from my personal collection, but from an estate sale. I have three questions regarding “exchange” situations in Afrika Korps. The original PANZERBLITZ Game System , upon which ... FRANCE, 1940 is a historical simulation — based on the KURSK Game System — of the German Blitzkrieg of France in spring, 1940. A "fifth wheel" to the series (using the same standard rules) was the Strategy & Tactics magazine game Tannenberg. In fact, all of the S&T Magazine games made it onto my list of "Top 20" titles. Seller assumes all responsibility for this listing. Microgame Design Group: Complete Games. TEACHING AN 'OLD DOG' NEW TRICKS: ADDITIONAL OPTI... SPI, MODERN BATTLES: FOUR CONTEMPORARY CONFLICTS (1975), THE CURIOUS SAGA OF THE D10 "POSTAL" COMBAT RESULTS TABLE, Unit Size: kampfgrüppen/battle groups/brigades/divisions/corps, Unit Types: infantry/rifle/security/static (fort)/mountain, cavalry, airborne, panzer grenadier/mechanized infantry, panzer/tank, artillery, anti-tank guns, mobile supply, railroad repair, air/air transport, replacement (infantry and armor), partisan (Russian and Finnish), and information markers, Number of Players: two or more (teams highly recommended), Solitaire Suitability: average (if pushing around 2,000+ unit counters doesn’t bother you), Average Playing Time: 6+ hours (assuming experienced teams and depending on the scenario; for the, Three 22” x 34” hexagonal grid Map Sheets (, Two identical back-printed 11½” x 14” Combined Game Charts and Tables (with Land Combat Results Table, Land Combat Locator Table, Air Superiority Combat Results Table, Sea Superiority Table, and Sequence of Play Chart included), One 10½” x 19” Axis Game-Turn Cycle Record Chart (with standard scenarios Turn Record/Reinforcement Track, and East Front Tactical Air Points Display incorporated), One 10½” x 19” Soviet Game-Turn Cycle Record Track (with standard scenarios Turn Record/Reinforcement Track and Air Allocation Displays by Front), One 16” x 22” Soviet Production Spiral (with Soviet Production Cost Chart, Production Cadre Box, Game Distribution Box, Personnel Point Pool Track, Arms Point Pool Track, and Siberian Transit Display incorporated), Two SPI 12” x 15” x 1” flat 24 compartment plastic Game Boxes (with clear compartment tray covers) and clear plastic box covers with Title Sheets. The game covers the entire war from the Axis invasion of Russia to the final This War began at 0300 hour on 22 June 1941 with a massive German offensive — codenamed "Operation Barbarossa" — along the entire length of the western Soviet frontier from the Baltic to the Black Sea. This game is of moderate complexity, and while it contains many new and unique concepts, the basic ideas and procedures are similar to those of other simulation games. War in the East: Variant OOB for Operation Barbarossa in War in the East. Cobra, Panzergruppe Guderian, World War I, World War II, Ney v Wellington etc.)Andrew. However, if two 4-4-7s and a 1-1-6 are attacked in Tobruch by ten Axis combat factors (10 to 18 or 1 to 2, again), the entire attacking force would be eliminated by an exchange result, but only one 4-4-7 and the 1-1-6 would have to be eliminated by the defender (10 defense factors for 10 attack factors).I realize that the language used in game rules can often be a little confusing, so I hope that these explanations will be of some help in answering your questions.Best Regards, JCBIII. Must get it out again before it's too late! Junk Drawer. Once I started my career I had no time or space to set up and leave these games whilst I spent a week (or much more in the case of WITE) playing them. Moves 20, page 15. German colors on the ground. The Axis player has a fixed reinforcement rate, but the Russian player must decide what type of units he wants to produce by allocating his available resources. War in the East: Oktay Oztunali takes on the job of crafting a Russian defense in War in the East. Instead, I offer this observation simply as another, somewhat diferent take on what most WIE players have long recognized as an irksome problem with the game.In the end, of course, the ultimate blame for the game's many flaws lies with Jimmie Dunnigan who opted to reproduce a vision of the War in the East more in keeping with the ideas of Field Marshal Model, than with those of Erich von Manstein. SPI War Games - Post-World War II, Speculative - Flat Trays SPI East is Red (EX) Manufacturer: SPI Product Line: War Games - Post-World War II, Speculative - Flat Trays SPI This also means, by the way, that the German 7-7-10 pzr regiment would be attacking at 1 to 2 (7 to 8) rather than at 1 to 1.Question #3: In any case in which a unit with a smaller attack factor exchanges against an enemy hex containing more factors than the attacker, the defending stack must remove factors that at least match those lost by the attacker. So, only played once, and that was over 30 years ago, but I have really good memories of this game. This game is partially punched and all punched counters are sorted. So, just for spares really. For Sale - An unpunched copy of SPI's The Great War In The East quad. Terrible Swift Sword (2nd Edition SPI/TSR) Tito. THE WEST POINT ATLAS OF AMERICAN WARS (Complete 2-Volume Set), LA Bataille ME Premier (Free Game Downloads Available), Learning SPI's Great Battles of the American Civil War, The Big Board, Kevin Sharp's Wargame Blog, THE WAR IN EUROPE MODULE1: THE FIRST WORLD WAR, WORLD WAR II: European Theater of Operations, THE 2010 WBC TOURNAMENT CONVENTION STARTS TOMORROW, SPI, MODERN BATTLES: FOUR CONTEMPORARY CONFLICTS (1975), THE CURIOUS SAGA OF THE D10 "POSTAL" COMBAT RESULTS TABLE, Unit Size: kampfgruppen/battle groups/brigades/divisions/corps, Unit Types: infantry/rifle/security, cavalry, panzer grenadier/mechanized infantry, panzer/tank, artillery, anti-tank, railroad repair, air, partisan, and information markers, Number of Players: two or more (teams highly recommended), Solitaire Suitability: average (if pushing around 500-600 unit counters each game turn doesn’t bother you), Average Playing Time: 20 + hours (assuming experienced teams and depending on the scenario; for the Campaign Game with 208 game turns, think in terms of months, not hours), Four 22” x 28” hexagonal grid, two-color Map Sheets (with Terrain Effects Chart, Zone of Control, Supply and Weather Effects Chart, Siberian Holding Area, German Replacement Division Box, and German Replacement Division Track incorporated), Two 14” x 22” identical back-printed Turn Record Reinforcement Tracks (with Game Counter Manifest and Recommended Soviet Production Schedule incorporated), Two 14” x 22” identical back-printed Scenario Instruction Sheets (with Players’ Notes and Designer’s Notes incorporated), One 6¾” x 7¾” Soviet Production Costs Chart, Two 6¾” x 23” Soviet Training Center Production Track Charts (each with 10 numbered production Tracks), Two SPI 12” x 15” x 1” flat 24 compartment plastic Game Boxes (with clear compartment tray covers) and clear plastic box covers with Title Sheet. Unpunched, all components like new.- Binder containing additional War In The East articles, It's fun to read what you have to say about them and I can tell that you really love those old games a lot. WOODEN SHIPS & IRON MEN is a tactical simulation of naval combat during the late 18 th and early 19 th Centuries. And like you, I still tinker with the game; in fact, I will probably publish Part II of my suggested rules changes in a bit (I didn't want too much WWII stuff going up on my blog all at once, so I've held off for a little while). The game contains four battles: Serbia/Galicia, Von Hindenburg in Poland, The Brusilov Offensive, and Caporetto, 1917. Besides incorporating a number of new design concepts and game features, this second edition is also the East Front companion game to WAR IN THE … In an exchange, the target unit's defense factors will, if applicable, be modified by the effects of terrain, but the attacker's combat strength remains unchanged, whether the hex that it occupies is doubling terrain or not. THE WEST POINT ATLAS OF AMERICAN WARS (Complete 2-Volume Set), LA Bataille ME Premier (Free Game Downloads Available), Learning SPI's Great Battles of the American Civil War, The Big Board, Kevin Sharp's Wargame Blog, THE WAR IN EUROPE MODULE1: THE FIRST WORLD WAR, WORLD WAR II: European Theater of Operations. Moves 20, page 4. War in the East The original monster game from SPI, using the Kursk system. Simple Box Template by Subagya   © 2009 | Free Blogger Templates. Subtitle: Four World War I Battles This is actually 4 games in one. Historically it was this campaign, more than any other, that decided the fate of the Third Reich. Contact us. I have included a copy of Moves magazine with a profile of th Tannenberg (S&T 69) also Great War in the East Quad. It's too bad, really; I believe that they are actually missing out on quite a lot.Best Regards, Joe. Greetings:Thank you for your interest; I appreciate your taking the time to visit my blog. Had I the time, inclination and talent, my own review would have been virtually indistinguishable in all aspects. Rules for Brusilov Offensive * - Great War in the East Quad. Map and Counters | This helps a lot!I look forward to reading more of your posts! SPI Wrecking Yard. Let’s say two German units are stacked together, a 7-7-10 and a 3-3-10. Buying from you. War in the East I missed out on that magical period of the mid 70's when some of the best and worst games came out from a variety of publishers. This is the flat tray version (two trays). I still have every SPI game from those years and I will now explore your site to see what you have to say about some of my other favourites (Op. Soviet Offensive Counter-attack, Moscow, December, 1941, troops supported by tanks. My third question is, what if --for example-- the Allied player attacks a German 7-7-10 unit with a 4-4-7 unit (while that 4-4-7 unit is on an escarpment hex) and the dice roll brings about an “exchange.” As I understand it, the Allied player actually has the greater defense factor because he is on the escarpment hex, which doubles his defense factor (Even though the Allied player is attacking, nevertheless terrain still counts in determining his defense factor, according to rule, “In an exchange the defense factors are computed at basic or double value according to terrain.”). Please let me know if it does not calculate correctly so that I can send a manual invoice. Title: Great War in the East Quad, SPI Author: Ian Last modified by: Ian Created Date: 1/13/2006 12:03:00 AM Other titles: Great War in the East Quad, SPI Thank you for your excellent review and commentary on this game. This was going to be no easy task. Von Hindenburg in Poland Great War in the East Quad The German player’s dice roll results in an “exchange.” Therefore, the Allied unit is eliminated by virtue of having fewer defense factors than the total defense factor of the stacked German units, but (if I understand the rules) the German 7-7-10 unit would also have to be eliminated in the exchange because in this situation the German player must eliminate a number of his own attack factors at least equal to the number of attack factors of the eliminated Allied unit. WAR IN THE EAST is a historical simulation, at the brigade/division/corps level, of the Russo-German War, 1941-45. The maps are complete and in excellent condi 200 turn Campaign scenario . Most of the titles discussed here are out of print and available only in the resale market. WAR IN THE EAST II was published as an updated replacement for SPI’s original, 1974 version of the same title. The Great War in the East Series is a collection of games based on Eastern and Italian Front WWI battles that had "sweeping and devastating attacks and crucial encirclements." I live in the UK and was an avid collector and player of SPI games in the late 70s and early 80s. Can be used in either the scenario, or the campaign game. It'll make a much ample understanding for you of the advantages and drawbacks of it. You would probably understand when I tell you that I ultimately made up over 100 additional counters (mainly headquarters, German anti-tank and artillery units; and fortified zones and localities) to compliment the First edition game counters!If only someone could combine the WAR IN EUROPE Production rules with Frank Davis' Module I concept of National Morale, and DNO/UNT's integrated ground and air combat system! Victory conditions vary depending on the scenario. Back in the late 1970s I played the full campaign game solo, from start to finish. This Blog is for players and collectors of traditional War Games. Moves 20, page 15. I wanted to achieve the relative simplicity of the SPI boardgame War in the East, and Gary wanted to appeal to the grognards that have come to love his attention to detail and realistic combat models. Is this correct? Best Regards, JCBIII. My happiest wargaming memories involve this game, and although age and subsequent experience have tarnished them somewhat, the golden glow will always remain. Now, let me see what I can do as regards your several 'AFRIKA KORPS' questions.Question #1: you are correct, the German 7-7-10 pzr regiment would be eliminated in the exchange. Based upon your reviews, you like both editions of WAR IN THE EAST, although I sense more of a fondness for the first edition (nostalgia perhaps?). Enclose a manifest so you can see what you have number of his attack factors at least equal to lost! Like to see on this will vary based on how different players view the simulation of! It 's too bad, really ; I appreciate your taking the time to visit my Blog ( the... Do n't know when or if this item will be back in the East for Sale an! '' titles here are out of print and available only in the UK was... How does one resolve an exchange if both sides have the same of. 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